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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Process Over Content - Latest Comments in Big Ideas in Computer Science with Applications in Art</title><link>http://abachman.disqus.com/</link><description></description><atom:link href="https://abachman.disqus.com/big_ideas_in_computer_science_with_applications_in_art/latest.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Tue, 26 May 2009 17:26:44 -0000</lastBuildDate><item><title>Re: Big Ideas in Computer Science with Applications in Art</title><link>http://blog.adambachman.org/2009/01/big-ideas-in-computer-science-with.html#comment-9970997</link><description>&lt;p&gt;This is a good list of tenets to work from and very on topic as the world of art and comp sci collide. I really like how you put impractical and conceptual in there because I feel that is where the essence of the art comes from. Without them then the art becomes something more like a tool (IE lack of conceptual) or one of those paintings you buy at a furniture store for the sake of decorating your wall (IE practical).&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Matthew</dc:creator><pubDate>Tue, 26 May 2009 17:26:44 -0000</pubDate></item></channel></rss>